5.0.4 Hunter Guide

The pre-MOP patch is dropping tomorrow and a LOT of things are changing. It isn’t as big of a change as it was from Wrath to Cata, so you’re not literally re-learning how to play your class from the ground up, but there are some pretty substantial changes that will take some getting used to, especially if you haven’t been tooling around on the beta. Thinking back to how big of a change 4.0 was, this new 5.0 patch should be a cake walk in comparison. When you think about it, we don’t really have THAT much that’s changing… but the stuff that did change will be changing in a pretty big way.

What to do before you log in:

Update your computer’s operating system and run a software update. Your game will be more stable if your system is up to date.

Turn off all your addons until you know they are for sure going to work. Some addons cause fatal errors with the game, Recount is often a culprit for this. If your game is broken, turn off Recount. It’s always Recount. Addons to update first: Deadly Boss Mods, Serenity JS Hunter Bar.

Alright. You’re logged on. The game isn’t crashing. GREAT. What’s next?

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A closer look at the new Hunter talents

Now that the excitement of Blizzcon has died down, let’s take a look at the new proposed “talent trees” Blizzard has come up with for Hunters in the next expansion.

Going through all the other classes, Hunters seem to have one of the best “trees” of all the classes. Each tier has a theme, each shot has a clear purpose/use, and even though some tiers might have a couple options that look really great, there’s not a single place where I can’t decide which one I’d pick for any given situation. Looking at the Druid “tree”, which is a complete mess, we can be thankful at how straightforward and clean ours turned out!

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MM Hunter specs for all situations

General PvE builds

Generic questing/leveling build (9/31/1) — This is a fairly standard MM build with points placed in Spirit Bond and Hunter vs. Wild for survivability purposes while maintaining personal DPS talents like Trueshot Aura.

5-man dungeon/10-man raid build (7/31/3) — This build focuses less on surviving on your own and more on damage output. It also assumes you’ll be needing to provide yourself and your group with the 10% attack power buff… if your 10-man group has two Paladins or a Pally and a Druid, you can check out the 25-man build.

25-man raid build (7/31/3) — This build is very similar to the small group build, but it assumes you no longer need to provide the attack power buff and grabs the second point in Marked for Death. Some people argue MFD is useless, I find it to be a great talent… especially when target switching a lot, that’s one less global you have to waste. It also moves the points from Termination into Concussive Barrage. This change is based on personal preference, I find that I’m more likely to be focus-capped in a 25-man due to having all raid buffs. If you feel focus-starved in the last portion of a fight, keep those points in Termination!

Encounter-Specific AOE PvE builds

The “Beth’tilac Adds” build (3/31/7) — This build focuses on AOE and controlling a group of adds by yourself. Taking points in Rapid Killing, Rapid Recouperation, Concussive Barrage and Entrapment are the main reasons why this spec is so strong… you essentially have infinite focus to spam Multi-Shot once those adds start to die. You will not be topping charts with this build, but when your job on this fight is controlling the adds, your DPS does not matter so long as those spiderlings never reach the drones.

For fights like Cho’gall where you need maximum AOE but will probably not be alone in handling the adds, this slightly modified (7/31/3) AOE spec will work better since your DPS on the boss WILL matter.

On a fight like Heroic Rhyolith where you want maximum AOE but you DO NOT want to slow the adds, go for this spec.

PvP builds

Standard PvP build (1/31/9) — This build maximizes survival while not completely gimping damage output. Points in Survival Tactics and Entrapment maximize utility and keeping one point in One With Nature gives you a boost on your damage when you are able to stay in Aspect of the Hawk and turret in to something. Good for arenas and battlegrounds.

Alternate PvP build (3/31/7) — This build provides a little more damage and is good for offensive assaults in BGs and screwing over a flag runner.

Hunter Tank build

EXTREEEEM build (8/31/2) — Maximum survivability and healing while still putting out solid DPS. Best when used with 2pc T5 for the 15% healing bonus to your pet!

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